des ~master (2015-04-07T23:17:11Z)
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GLRenderBuffer
des
gl
rbo
class
GLRenderBuffer : GLObject!"Renderbuffer" {
uint
_id
;
Format
_format
;
enum
Format
;
this
()
;
Format
format
[@property getter];
void
storage
(
in
uivec2
sz
,
Format
fmt
)
;
void
storage
(
in
Vector
!(
2
,
T
)
sz
,
Format
fmt
)
;
void
resize
(
in
uivec2
sz
)
;
void
resize
(
in
Vector
!(
2
,
T
)
sz
)
;
}
Constructors
this
this
()
Members
Enums
Format
enum
Format
Functions
resize
void
resize
(
in
uivec2
sz
)
void
resize
(
in
Vector
!(
2
,
T
)
sz
)
set storage with new size and old format
storage
void
storage
(
in
uivec2
sz
,
Format
fmt
)
void
storage
(
in
Vector
!(
2
,
T
)
sz
,
Format
fmt
)
glRenderbufferStorage
Properties
format
Format
format
[@property getter]
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type
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