des ~master (2015-04-07T23:17:11Z)
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GLRenderBuffer.resize
des
gl
rbo
GLRenderBuffer
set storage with new size and old format
void
resize
(
in
uivec2
sz
)
class
GLRenderBuffer
void
resize
(
in
uivec2
sz
)
in { assert (sz[0] > 0); assert (sz[1] > 0); }
void
resize
(
in
Vector
!(
2
,
T
)
sz
)
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set storage with new size and old format