des ~master (2015-04-07T23:17:11Z)
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GLShaderProgram.thisInUse
des
gl
shader
GLShaderProgram
glUseProgram, set this is current shader program or set zero (if u==false)
bool
thisInUse
[@property getter]
bool
thisInUse
[@property setter]
class
GLShaderProgram
protected final @
property
void
thisInUse
(
bool
u
)
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variables
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glUseProgram, set this is current shader program or set zero (if u==false)