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GLShaderProgram.fragDataLocations
des
gl
shader
GLShaderProgram
class
GLShaderProgram
protected
uint
[
string
]
fragDataLocations
@
property
(
)
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shader
GLShaderProgram
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functions
attachShaders
attribLocations
bindAttribLocations
bindFragDataLocations
check
create
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fragDataLocations
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link
use
properties
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variables
shaders