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GLShaderProgram.attribLocations
des
gl
shader
GLShaderProgram
class
GLShaderProgram
protected
uint
[
string
]
attribLocations
@
property
(
)
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shader
GLShaderProgram
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functions
attachShaders
attribLocations
bindAttribLocations
bindFragDataLocations
check
create
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fragDataLocations
id
link
use
properties
thisInUse
variables
shaders