GLObject.setAttribPointer
- void setAttribPointer(GLBuffer buffer, int index, uint per_element, GLType attype, size_t stride, size_t offset, bool norm)
class GLObject
protected final
void
setAttribPointer
- void setAttribPointer(GLBuffer buffer, int index, uint per_element, GLType attype, bool norm)
des gl base object GLObject
constructorsenumsfunctionsmixinsvariables
glVertexAttribPointer