- bind
void bind()
glActiveTexture, glBindTexture
- genMipmap
void genMipmap()
- getImageTrg
Image getImageTrg(GLenum trg, Type type, uint level = 0)
- setBaseLevel
void setBaseLevel(int v)
- setBorderColor
void setBorderColor(vec4 clr)
- setCompareFunc
void setCompareFunc(CompareFunc cf)
- setCompareMode
void setCompareMode(CompareMode cm)
- setDepthStencilTextureMode
void setDepthStencilTextureMode(DepthStencilTextureMode dstm)
- setImageTrg
void setImageTrg(ubyte N, GLenum trg, in uivec3 sz, InternalFormat store_format, Format input_format, Type input_type, in void* data = null, uint level = 0)
- setImageTrg
void setImageTrg(ubyte N, GLenum trg, in Image img, uint level = 0)
- setLODBais
void setLODBais(float v)
- setMagFilter
void setMagFilter(Filter filter)
- setMaxLOD
void setMaxLOD(float v)
- setMaxLevel
void setMaxLevel(int v)
- setMinFilter
void setMinFilter(Filter filter)
- setMinLOD
void setMinLOD(float v)
- setParam
void setParam(GLenum param, int val)
- setParam
void setParam(GLenum param, int[] val)
- setParam
void setParam(GLenum param, float val)
- setParam
void setParam(GLenum param, float[] val)
- setSwizzleA
void setSwizzleA(Swizzle s)
- setSwizzleB
void setSwizzleB(Swizzle s)
- setSwizzleG
void setSwizzleG(Swizzle s)
- setSwizzleR
void setSwizzleR(Swizzle s)
- setSwizzleRGBA
void setSwizzleRGBA(Swizzle[4] s)
- setWrapR
void setWrapR(Wrap wrap)
- setWrapS
void setWrapS(Wrap wrap)
- setWrapT
void setWrapT(Wrap wrap)
- unbind
void unbind()