GLShader

Constructors

this
this(GLenum tp, string src)

Members

Functions

make
void make()

glCreateShader, glShaderSource, glCompileShader

Properties

compiled
bool compiled [@property getter]
id
uint id [@property getter]
source
string source [@property getter]

get source

source
string source [@property setter]

set source

type
GLenum type [@property getter]

Meta