GLGeomShader

class GLGeomShader : GLShader {}

Inherited Members

From GLShader

id
uint id [@property getter]
source
string source [@property getter]

get source

type
GLenum type [@property getter]
compiled
bool compiled [@property getter]
source
string source [@property setter]

set source

make
void make()

glCreateShader, glShaderSource, glCompileShader

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