des ~master (2015-04-07T23:17:11Z)
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GLFrameBuffer.setColor
des
gl
fbo
GLFrameBuffer
set texture as color attachment
void
setColor
(
GLRenderBuffer
rbo
,
uint
no
)
void
setColor
(
GLTexture
tex
,
uint
no
=
0
)
class
GLFrameBuffer
void
setColor
(
GLTexture
tex
,
uint
no
= 0
)
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set texture as color attachment