module des.gui.event;

public import derelict.sdl2.sdl;

/* TODO
   at first time is a SDL events

    SDL_KeyboardEvent
    SDL_TextEditingEvent
    SDL_TextInputEvent
    SDL_MouseMotionEvent
    SDL_MouseButtonEvent
    SDL_MouseWheelEvent
    SDL_JoyAxisEvent
    SDL_JoyBallEvent
    SDL_JoyHatEvent
    SDL_JoyButtonEvent
    SDL_JoyDeviceEvent
    SDL_TouchFingerEvent
    SDL_DropEvent
 */
alias DiInputEvent = SDL_Event;