module des.gui.event; public import derelict.sdl2.sdl; /* TODO at first time is a SDL events SDL_KeyboardEvent SDL_TextEditingEvent SDL_TextInputEvent SDL_MouseMotionEvent SDL_MouseButtonEvent SDL_MouseWheelEvent SDL_JoyAxisEvent SDL_JoyBallEvent SDL_JoyHatEvent SDL_JoyButtonEvent SDL_JoyDeviceEvent SDL_TouchFingerEvent SDL_DropEvent */ alias DiInputEvent = SDL_Event;