des v1.4.1 (2015-02-21T13:02:39Z)
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GLFrameBuffer.texture2D
des
gl
base
frame
GLFrameBuffer
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class
GLFrameBuffer
protected
void
texture2D
(
GLTexture
tex
,
GLenum
attachment
,
GLTexture.Target
target
=
GLTexture.Target.T2D
,
uint
level
= 0
)
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