des v1.3.2 (2015-01-25T18:36:39Z)
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GLTexture.image
des
gl
base
texture
GLTexture
set image
void
image
(T sz, InternalFormat internal_format, Format data_format, Type data_type, void* data)
class
GLTexture
void
image
(
T
)
(
in
T
sz
,
InternalFormat
internal_format
,
Format
data_format
,
Type
data_type
,
in
void
*
data
= null
)
if
(
isCompatibleVector
!(1,
size_t
,
T
) ||
isCompatibleVector
!(2,
size_t
,
T
)
||
isCompatibleVector
!(3,
size_t
,
T
)
)
void
image
(Image!N img)
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_target
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set image