1 /+
2 The MIT License (MIT)
3 
4     Copyright (c) <2013> <Oleg Butko (deviator), Anton Akzhigitov (Akzwar)>
5 
6     Permission is hereby granted, free of charge, to any person obtaining a copy
7     of this software and associated documentation files (the "Software"), to deal
8     in the Software without restriction, including without limitation the rights
9     to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10     copies of the Software, and to permit persons to whom the Software is
11     furnished to do so, subject to the following conditions:
12 
13     The above copyright notice and this permission notice shall be included in
14     all copies or substantial portions of the Software.
15 
16     THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17     IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18     FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19     AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20     LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21     OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22     THE SOFTWARE.
23 +/
24 
25 module desgui.core.event;
26 
27 public import desmath.linear.vector;
28 
29 /++
30  события клавиатуры
31  +/
32 struct DiKeyboardEvent
33 {
34     /++ модификаторы (SHIFT, ALT etc) +/
35     enum Mod
36     {
37         NONE = 0x0000,
38         LSHIFT = 0x0001,
39         RSHIFT = 0x0002,
40         LCTRL = 0x0040,
41         RCTRL = 0x0080,
42         LALT = 0x0100,
43         RALT = 0x0200,
44         LGUI = 0x0400,
45         RGUI = 0x0800,
46         NUM = 0x1000,
47         CAPS = 0x2000,
48         MODE = 0x4000,
49         CTRL = (LCTRL|RCTRL),
50         SHIFT = (LSHIFT|RSHIFT),
51         ALT = (LALT|RALT),
52         GUI = (LGUI|RGUI),
53     }
54     /++ нажата или отпущена клавиша +/
55     bool pressed;
56     /++ если нажата и удерживается +/
57     bool repeat;
58     /++ код клавиши +/
59     uint scan;
60     uint key;
61     /++ модификатор +/
62     uint mod;
63 }
64 
65 /++
66  событие ввода текста
67  +/
68 struct DiTextEvent { dchar ch; }
69 
70 /++
71  событие мыши
72  +/
73 struct DiMouseEvent
74 {
75     enum Type { PRESSED, RELEASED, MOTION, WHEEL };
76     enum Button
77     {
78         LEFT   = 1<<0,
79         MIDDLE = 1<<1,
80         RIGHT  = 1<<2,
81         X1     = 1<<3,
82         X2     = 1<<4,
83     }
84     /++ тип события +/
85     Type type; 
86 
87     /++ mask for motion, button for pressed/released, 0 for wheel+/
88     uint btn; 
89 
90     ivec2 data;
91 }
92 
93 /++
94  событие джостика
95  +/
96 struct DiJoyEvent
97 {
98     /++ номер джостика +/
99     uint joy;
100 
101     /++ тип события +/
102     enum Type { AXIS, BUTTON, BALL, HAT };
103     Type type;
104 
105     /++ номер изменившегося элемента +/
106     size_t no;
107 
108     /++ состояние всех осей +/
109     float[] axis;
110     /++ состояние всех кнопок ( true - нажата, false - нет ) +/
111     bool[] buttons;
112     /++ состояние всех трэкболов +/
113     ivec2[] balls;
114     /++ состояние всех шляпок +/
115     byte[] hats;
116 }