1 assert( toGLType!ubyte == GLType.UBYTE ); 2 assert( toGLType!byte == GLType.BYTE ); 3 assert( toGLType!ushort == GLType.USHORT ); 4 assert( toGLType!short == GLType.SHORT ); 5 assert( toGLType!uint == GLType.UINT ); 6 assert( toGLType!int == GLType.INT ); 7 assert( toGLType!float == GLType.FLOAT ); 8 assert( toGLType!double == GLType.DOUBLE );