des ~master (2015-04-07T23:17:11Z)
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GLTextureBase.allocDim
des
gl
texture
GLTextureBase
class
GLTextureBase
(uint N)
@
property
final override const pure nothrow @
nogc
Dim
allocDim
(
)
if
(
N
== 1 ||
N
== 2
||
N
== 3
)
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allocDim