des ~master (2021-12-19T09:15:35.5306905)
Dub
Repo
GLFrameBuffer.setDepth
des
gl
fbo
GLFrameBuffer
set texture as depth attachment
void
setDepth
(GLRenderBuffer rbo)
void
setDepth
(GLTexture tex)
class
GLFrameBuffer
void
setDepth
(
GLTexture
tex
)
Meta
Source
See Implementation
des
gl
fbo
GLFrameBuffer
constructors
this
enums
Attachment
functions
bind
check
drawBuffers
setColor
setDepth
setRBO
setTex
texture
texture1D
texture2D
texture3D
textureLayer
unbind
mixins
__anonymous
static variables
id_stack
set texture as depth attachment