GLTextureCubeBase.setImages

  1. void setImages(in Image[6] imgs, uint level = 0)
  2. void setImages(in Image img, uint width, uivec2[6] pos, ImRepack[6] tr, uint level = 0)
    class GLTextureCubeBase(bool array)
    void
    setImages
    (
    in Image img
    ,
    uint width
    ,
    uivec2[6] pos
    ,
    ImRepack[6] tr
    ,
    uint level = 0
    )

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